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Update nodes.py
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nodes.py
2
nodes.py
@ -1408,6 +1408,8 @@ class Hy3DNvdiffrastRenderer:
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# Get texture from material
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if hasattr(mesh_copy.visual.material, 'baseColorTexture'):
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pil_texture = getattr(mesh_copy.visual.material, "baseColorTexture")
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elif hasattr(mesh_copy.visual.material, 'image'):
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pil_texture = getattr(mesh_copy.visual.material, "image")
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pil_texture = pil_texture.transpose(Image.FLIP_TOP_BOTTOM)
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# Convert PIL to tensor [B,C,H,W]
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