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Update rasterizer.h
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#include <vector>
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#include <ATen/ATen.h>
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#include <ATen/cuda/CUDAContext.h> // For CUDA context
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#define INT64 unsigned long long
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#include <cstdint>
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#define INT64 uint64_t
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#define MAXINT 2147483647
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__host__ __device__ inline float calculateSignedArea2(float* a, float* b, float* c) {
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