Update nodes.py

This commit is contained in:
kijai 2025-01-23 17:05:53 +02:00
parent fb7549668c
commit d79855cbd9

View File

@ -422,24 +422,6 @@ class Hy3DSampleMultiView:
return (out_tensors,)
def render_normal_multiview(self, camera_elevs, camera_azims, use_abs_coor=True):
normal_maps = []
for elev, azim in zip(camera_elevs, camera_azims):
normal_map = self.render.render_normal(
elev, azim, use_abs_coor=use_abs_coor, return_type='pl')
normal_maps.append(normal_map)
return normal_maps
def render_position_multiview(self, camera_elevs, camera_azims):
position_maps = []
for elev, azim in zip(camera_elevs, camera_azims):
position_map = self.render.render_position(
elev, azim, return_type='pl')
position_maps.append(position_map)
return position_maps
class Hy3DBakeFromMultiview:
@classmethod
def INPUT_TYPES(s):
@ -525,7 +507,6 @@ class Hy3DInpaintTexture:
def process(self, texture, renderer, mask):
from .hy3dgen.texgen.differentiable_renderer.mesh_processor import meshVerticeInpaint
import cv2
vtx_pos, pos_idx, vtx_uv, uv_idx = renderer.get_mesh()
mask_np = (mask.squeeze(-1).squeeze(0).cpu().numpy() * 255).astype(np.uint8)