split out save audio to separate nodes per filetype

This commit is contained in:
thot-experiment 2025-05-09 15:58:49 -07:00
parent 96c2716f97
commit 153ddd13f9

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@ -89,27 +89,8 @@ class VAEDecodeAudio:
audio /= std audio /= std
return ({"waveform": audio, "sample_rate": 44100}, ) return ({"waveform": audio, "sample_rate": 44100}, )
class SaveAudio:
def __init__(self):
self.output_dir = folder_paths.get_output_directory()
self.type = "output"
self.prefix_append = ""
@classmethod def save_audio(self, audio, filename_prefix="ComfyUI", format="flac", prompt=None, extra_pnginfo=None, quality="128k"):
def INPUT_TYPES(s):
return {"required": { "audio": ("AUDIO", ),
"filename_prefix": ("STRING", {"default": "audio/ComfyUI"}),
"format": (["flac", "mp3", "opus"], {"default": "flac"})},
"hidden": {"prompt": "PROMPT", "extra_pnginfo": "EXTRA_PNGINFO"},
}
RETURN_TYPES = ()
FUNCTION = "save_audio"
OUTPUT_NODE = True
CATEGORY = "audio"
def save_audio(self, audio, filename_prefix="ComfyUI", format="flac", prompt=None, extra_pnginfo=None):
filename_prefix += self.prefix_append filename_prefix += self.prefix_append
full_output_folder, filename, counter, subfolder, filename_prefix = folder_paths.get_save_image_path(filename_prefix, self.output_dir) full_output_folder, filename, counter, subfolder, filename_prefix = folder_paths.get_save_image_path(filename_prefix, self.output_dir)
@ -172,16 +153,28 @@ class SaveAudio:
input_container.streams.audio[0] input_container.streams.audio[0]
if format == "opus": if format == "opus":
out_stream = output_container.add_stream("libopus", rate=sample_rate) out_stream = output_container.add_stream("libopus", rate=sample_rate)
if quality == "64k":
out_stream.bit_rate = 64000
elif quality == "96k":
out_stream.bit_rate = 96000
elif quality == "128k":
out_stream.bit_rate = 128000
elif quality == "192k":
out_stream.bit_rate = 192000
elif quality == "320k":
out_stream.bit_rate = 320000
elif format == "mp3": elif format == "mp3":
out_stream = output_container.add_stream("mp3", rate=sample_rate) out_stream = output_container.add_stream("libmp3lame", rate=sample_rate)
elif format == "flac": if quality == "V0":
#TODO i would really love to support V3 and V5 but there doesn't seem to be a way to set the qscale level, the property below is a bool
out_stream.codec_context.qscale = 1
elif quality == "128k":
out_stream.bit_rate = 128000
elif quality == "320k":
out_stream.bit_rate = 320000
else: #format == "flac":
out_stream = output_container.add_stream("flac", rate=sample_rate) out_stream = output_container.add_stream("flac", rate=sample_rate)
else: # wav
out_stream = output_container.add_stream("pcm_s16le", rate=sample_rate)
# Set channel layout
# this causes mp3 to fail
# out_stream.layout = in_stream.layout
# Copy frames from input to output # Copy frames from input to output
for frame in input_container.decode(audio=0): for frame in input_container.decode(audio=0):
@ -209,6 +202,80 @@ class SaveAudio:
return { "ui": { "audio": results } } return { "ui": { "audio": results } }
class SaveAudio:
def __init__(self):
self.output_dir = folder_paths.get_output_directory()
self.type = "output"
self.prefix_append = ""
@classmethod
def INPUT_TYPES(s):
return {"required": { "audio": ("AUDIO", ),
"filename_prefix": ("STRING", {"default": "audio/ComfyUI"}),
},
"hidden": {"prompt": "PROMPT", "extra_pnginfo": "EXTRA_PNGINFO"},
}
RETURN_TYPES = ()
FUNCTION = "save_flac"
OUTPUT_NODE = True
CATEGORY = "audio"
def save_flac(self, audio, filename_prefix="ComfyUI", format="flac", prompt=None, extra_pnginfo=None):
return save_audio(self, audio, filename_prefix, format, prompt, extra_pnginfo)
class SaveAudioMP3:
def __init__(self):
self.output_dir = folder_paths.get_output_directory()
self.type = "output"
self.prefix_append = ""
@classmethod
def INPUT_TYPES(s):
return {"required": { "audio": ("AUDIO", ),
"filename_prefix": ("STRING", {"default": "audio/ComfyUI"}),
"quality": (["V0", "128k", "320k"], {"default": "V0"}),
},
"hidden": {"prompt": "PROMPT", "extra_pnginfo": "EXTRA_PNGINFO"},
}
RETURN_TYPES = ()
FUNCTION = "save_mp3"
OUTPUT_NODE = True
CATEGORY = "audio"
def save_mp3(self, audio, filename_prefix="ComfyUI", format="mp3", prompt=None, extra_pnginfo=None, quality="128k"):
return save_audio(self, audio, filename_prefix, format, prompt, extra_pnginfo, quality)
class SaveAudioOpus:
def __init__(self):
self.output_dir = folder_paths.get_output_directory()
self.type = "output"
self.prefix_append = ""
@classmethod
def INPUT_TYPES(s):
return {"required": { "audio": ("AUDIO", ),
"filename_prefix": ("STRING", {"default": "audio/ComfyUI"}),
"quality": (["64k", "96k", "128k", "192k", "320k"], {"default": "128k"}),
},
"hidden": {"prompt": "PROMPT", "extra_pnginfo": "EXTRA_PNGINFO"},
}
RETURN_TYPES = ()
FUNCTION = "save_opus"
OUTPUT_NODE = True
CATEGORY = "audio"
def save_opus(self, audio, filename_prefix="ComfyUI", format="opus", prompt=None, extra_pnginfo=None, quality="V3"):
return save_audio(self, audio, filename_prefix, format, prompt, extra_pnginfo, quality)
class PreviewAudio(SaveAudio): class PreviewAudio(SaveAudio):
def __init__(self): def __init__(self):
self.output_dir = folder_paths.get_temp_directory() self.output_dir = folder_paths.get_temp_directory()
@ -259,7 +326,20 @@ NODE_CLASS_MAPPINGS = {
"VAEEncodeAudio": VAEEncodeAudio, "VAEEncodeAudio": VAEEncodeAudio,
"VAEDecodeAudio": VAEDecodeAudio, "VAEDecodeAudio": VAEDecodeAudio,
"SaveAudio": SaveAudio, "SaveAudio": SaveAudio,
"SaveAudioMP3": SaveAudioMP3,
"SaveAudioOpus": SaveAudioOpus,
"LoadAudio": LoadAudio, "LoadAudio": LoadAudio,
"PreviewAudio": PreviewAudio, "PreviewAudio": PreviewAudio,
"ConditioningStableAudio": ConditioningStableAudio, "ConditioningStableAudio": ConditioningStableAudio,
} }
NODE_DISPLAY_NAME_MAPPINGS = {
"EmptyLatentAudio": "Empty Latent Audio",
"VAEEncodeAudio": "VAE Encode Audio",
"VAEDecodeAudio": "VAE Decode Audio",
"PreviewAudio": "Preview Audio",
"LoadAudio": "Load Audio",
"SaveAudio": "Save Audio (FLAC)",
"SaveAudioMP3": "Save Audio (MP3)",
"SaveAudioOpus": "Save Audio (Opus)",
}