* menu
* wip
* wip
* wip
* wip
* wip
* workflow saving/loading
* Support inserting workflows
Move buttosn to top of lists
* fix session storage
implement renaming
* temp
* refactor, better workflow instance management
* wip
* progress on progress
* added send to workflow
various fixes
* Support multiple image loaders
* Support dynamic size breakpoints based on content
* various fixes
add close unsaved warning
* Add filtering tree
* prevent renaming unsaved
* fix zindex on hover
* fix top offset
* use filename as workflow name
* resize on setting change
* hide element until it is drawn
* remove glow
* Fix export name
* Fix test, revert accidental changes to groupNode
* Fix colors on all themes
* show hover items on smaller screen (mobile)
* remove debugging code
* dialog fix
* Dont reorder open workflows
Allow elements around canvas
* Toggle body display on setting change
* Fix menu disappearing on chrome
* Increase delay when typing, remove margin on Safari, fix dialog location
* Fix overflow issue on iOS
* Add reset view button
Prevent view changes causing history entries
* Bottom menu wip
* Various fixes
* Fix merge
* Fix breaking old menu position
* Fix merge adding restore view to loadGraphData
This PR inverts the execution model -- from recursively calling nodes to
using a topological sort of the nodes. This change allows for
modification of the node graph during execution. This allows for two
major advantages:
1. The implementation of lazy evaluation in nodes. For example, if a
"Mix Images" node has a mix factor of exactly 0.0, the second image
input doesn't even need to be evaluated (and visa-versa if the mix
factor is 1.0).
2. Dynamic expansion of nodes. This allows for the creation of dynamic
"node groups". Specifically, custom nodes can return subgraphs that
replace the original node in the graph. This is an incredibly
powerful concept. Using this functionality, it was easy to
implement:
a. Components (a.k.a. node groups)
b. Flow control (i.e. while loops) via tail recursion
c. All-in-one nodes that replicate the WebUI functionality
d. and more
All of those were able to be implemented entirely via custom nodes,
so those features are *not* a part of this PR. (There are some
front-end changes that should occur before that functionality is
made widely available, particularly around variant sockets.)
The custom nodes associated with this PR can be found at:
https://github.com/BadCafeCode/execution-inversion-demo-comfyui
Note that some of them require that variant socket types ("*") be
enabled.
* wip per user data
* Rename, hide menu
* better error
rework default user
* store pretty
* Add userdata endpoints
Change nodetemplates to userdata
* add multi user message
* make normal arg
* Fix tests
* Ignore user dir
* user tests
* Changed to default to browser storage and add server-storage arg
* fix crash on empty templates
* fix settings added before load
* ignore parse errors
This enables local reverse-proxies to host ComfyUI on a path, eg "http://example.com/ComfyUI/" in such a way that at least everything I tested works. Without this patch, proxying ComfyUI in this way will yield errors.