# Credit to pythongosssss for the AnyType code class AnyType(str): def __ne__(self, __value: object) -> bool: return False any = AnyType("*") class BooleanLogicGate: @classmethod def INPUT_TYPES(cls): return { "required": { "value1": ("BOOLEAN", {"default": True}), "value2": ("BOOLEAN", {"default": True}), "mode": (["NOT", "AND", "OR", "NAND", "NOR", "XOR", "XNOR"],) } } RETURN_TYPES = ("BOOLEAN",) RETURN_NAMES = ("output",) CATEGORY = "utils/logic" FUNCTION = "apply_operation" _OPS = { "NOT": lambda a, b: not a, "AND": lambda a, b: a and b, "OR": lambda a, b: a or b, "NAND": lambda a, b: not (a and b), "NOR": lambda a, b: not (a or b), "XOR": lambda a, b: a ^ b, "XNOR": lambda a, b: not (a ^ b), } def apply_operation(self, value1: bool, value2: bool, mode: str) -> tuple[bool]: return (self._OPS[mode](value1, value2),) class BooleanSwitch: @classmethod def INPUT_TYPES(cls): return { "required": {"switch": ("BOOLEAN", {"default": True})}, "optional": {"on_true": (any,), "on_false": (any,)} } RETURN_TYPES = (any,) CATEGORY = "utils/logic" FUNCTION = "switch" def switch(self, switch: bool, on_true=None, on_false=None) -> tuple: return ((on_true if switch else on_false),) class OutputExists: @classmethod def INPUT_TYPES(cls): return {"optional": {"variable": (any,)}} RETURN_TYPES = ("BOOLEAN",) CATEGORY = "utils/logic" FUNCTION = "test_existence" def test_existence(self, variable=None) -> tuple[bool]: return (variable is not None,) NODE_CLASS_MAPPINGS = { "BooleanLogicGate": BooleanLogicGate, "BooleanSwitch": BooleanSwitch, "OutputExists": OutputExists, } NODE_DISPLAY_NAME_MAPPINGS = { "BooleanLogicGate": "Boolean Logic Gate", "BooleanSwitch": "Boolean Switch", "OutputExists": "Output Exists", }