ComfyUI/comfy_extras/nodes_logic_ops.py
2025-06-25 04:50:05 +00:00

112 lines
3.3 KiB
Python

# Credit to pythongosssss for the AnyType code
class AnyType(str):
def __ne__(self, __value: object) -> bool:
return False
any = AnyType("*")
class BooleanLogicGate:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"value1": ("BOOLEAN", {"default": True}),
"value2": ("BOOLEAN", {"default": True}),
"mode": (["NOT", "AND", "OR", "NAND", "NOR", "XOR", "XNOR"],)
}
}
RETURN_TYPES = ("BOOLEAN",)
RETURN_NAMES = ("output",)
CATEGORY = "utils/logic"
FUNCTION = "apply_operation"
_OPS = {
"NOT": lambda a, b: not a,
"AND": lambda a, b: a and b,
"OR": lambda a, b: a or b,
"NAND": lambda a, b: not (a and b),
"NOR": lambda a, b: not (a or b),
"XOR": lambda a, b: a ^ b,
"XNOR": lambda a, b: not (a ^ b),
}
def apply_operation(self, value1: bool, value2: bool, mode: str) -> tuple[bool]:
return (self._OPS[mode](value1, value2),)
class CompareValues:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"valueA": (any, ),
"valueB": (any, ),
"mode": (["A == B", "A != B", "A > b", "A >= b", "a < B", "a <= B"],)
}
}
RETURN_TYPES = ("BOOLEAN",)
RETURN_NAMES = ("output",)
CATEGORY = "utils/logic"
FUNCTION = "compare"
_OPS = {
"A == B": lambda a, b: a == b,
"A != B": lambda a, b: a != b,
"A > b": lambda a, b: a > b,
"A >= b": lambda a, b: a >= b,
"a < B": lambda a, b: a < b,
"a <= B": lambda a, b: a <= b,
}
def compare(self, valueA, valueB, mode: str) -> tuple[bool]:
if isinstance(valueA, str) and isinstance(valueB, (int, float)):
try: valueA = float(valueA)
except ValueError as e: raise ValueError("Failed to convert valueA to float.") from e
elif isinstance(valueB, str) and isinstance(valueA, (int, float)):
try: valueB = float(valueB)
except ValueError as e: raise ValueError("Failed to convert valueB to float.") from e
return (self._OPS[mode](valueA, valueB),)
class BooleanSwitch:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {"switch": ("BOOLEAN", {"default": True})},
"optional": {"on_true": (any,), "on_false": (any,)}
}
RETURN_TYPES = (any,)
CATEGORY = "utils/logic"
FUNCTION = "switch"
def switch(self, switch: bool, on_true=None, on_false=None) -> tuple:
return ((on_true if switch else on_false),)
class OutputExists:
@classmethod
def INPUT_TYPES(cls):
return {"optional": {"variable": (any,)}}
RETURN_TYPES = ("BOOLEAN",)
CATEGORY = "utils/logic"
FUNCTION = "test_existence"
def test_existence(self, variable=None) -> tuple[bool]:
return (variable is not None,)
NODE_CLASS_MAPPINGS = {
"BooleanLogicGate": BooleanLogicGate,
"CompareValues": CompareValues,
"BooleanSwitch": BooleanSwitch,
"OutputExists": OutputExists,
}
NODE_DISPLAY_NAME_MAPPINGS = {
"BooleanLogicGate": "Boolean Logic Gate",
"CompareValues": "Compare Values",
"BooleanSwitch": "Boolean Switch",
"OutputExists": "Output Exists",
}