ComfyUI/comfy_api/latest/__init__.py
Jedrzej Kosinski c120eee5ba
Add MatchType, DynamicCombo, and Autogrow support to V3 Schema (#10832)
* Added output_matchtypes to generated json for v3, initial backend support for MatchType, created nodes_logic.py and added SwitchNode

* Fixed providing list of allowed_types

* Add workaround in validation.py for V3 Combo outputs not working as Combo inputs

* Make match type receive_type pass validation

* Also add MatchType check to input_type in validation - will likely trigger when connecting to non-lazy stuff

* Make sure this PR only has MatchType stuff

* Initial work on DynamicCombo

* Add get_dynamic function, not yet filled out correctly

* Mark Switch node as Beta

* Make sure other unfinished dynamic types are not accidentally used

* Send DynamicCombo.Option inputs in the same format as normal v1 inputs

* add dynamic combo test node

* Support validation of inputs and outputs

* Add missing input params to DynamicCombo.Input

* Add get_all function to inputs for id validation purposes

* Fix imports for v3 returning everything when doing io/ui/IO/UI instead of what is in __all__ of _io.py and _ui.py

* Modifying behavior of get_dynamic in V3 + serialization so can be used in execution code

* Fix v3 schema validation code after changes

* Refactor hidden_values for v3 in execution.py to be more general v3_data, add helper functions for dynamic behavior, preparing for restructuring dynamic type into object (not finished yet)

* Add nesting of inputs on DynamicCombo during execution

* Work with latest frontend commits

* Fix cringe arrows

* frontend will no longer namespace dynamic inputs widgets so reflect that in code, refactor build_nested_inputs

* Prepare Autogrow support for the love of the game

* satisfy ruff

* Create test nodes for Autogrow to collab with frontend development

* Add nested combo to DCTestNode

* Remove array support from build_nested_inputs, properly handle missing expected values

* Make execution.validate_inputs properly validate required dynamic inputs, renamed dynamic_data to dynamic_paths for clarity

* MatchType does not need any DynamicInput/Output features on backend; will increase compatibility with  dynamic types

* Probably need this for ruff check

* Change MatchType to have template be the first and only required param; output id's do nothing right now, so no need

* Fix merge regression with LatentUpscaleModel type not being put in __all__ for _io.py, fix invalid type hint for validate_inputs

* Make Switch node inputs optional, disallow both inputs from being missing, and still work properly with lazy; when one input is missing, use the other no matter what the switch is set to

* Satisfy ruff

* Move MatchType code above the types that inherit from DynamicInput

* Add DynamicSlot type, awaiting frontend support

* Make curr_prefix creation happen in Autogrow, move curr_prefix in DynamicCombo to only be created if input exists in live_inputs

* I was confused, fixing accidentally redundant curr_prefix addition in Autogrow

* Make sure Autogrow inputs are force_input = True when WidgetInput, fix runtime validation by removing original input from expected inputs, fix min/max bounds, change test nodes slightly

* Remove unnecessary id usage in Autogrow test node outputs

* Commented out Switch node + test nodes

* Remove commented out code from Autogrow

* Make TemplatePrefix max more clear, allow max == 1

* Replace all dict[str] with dict[str, Any]

* Renamed add_to_dict_live_inputs to expand_schema_for_dynamic

* Fixed typo in DynamicSlot input code

* note about live_inputs not being present soon in get_v1_info (internal function anyway)

* For now, hide DynamicCombo and Autogrow from public interface

* Removed comment
2025-12-03 00:17:13 -05:00

135 lines
4.5 KiB
Python

from __future__ import annotations
from abc import ABC, abstractmethod
from typing import Type, TYPE_CHECKING
from comfy_api.internal import ComfyAPIBase
from comfy_api.internal.singleton import ProxiedSingleton
from comfy_api.internal.async_to_sync import create_sync_class
from comfy_api.latest._input import ImageInput, AudioInput, MaskInput, LatentInput, VideoInput
from comfy_api.latest._input_impl import VideoFromFile, VideoFromComponents
from comfy_api.latest._util import VideoCodec, VideoContainer, VideoComponents, MESH, VOXEL
from . import _io_public as io
from . import _ui_public as ui
# from comfy_api.latest._resources import _RESOURCES as resources #noqa: F401
from comfy_execution.utils import get_executing_context
from comfy_execution.progress import get_progress_state, PreviewImageTuple
from PIL import Image
from comfy.cli_args import args
import numpy as np
class ComfyAPI_latest(ComfyAPIBase):
VERSION = "latest"
STABLE = False
class Execution(ProxiedSingleton):
async def set_progress(
self,
value: float,
max_value: float,
node_id: str | None = None,
preview_image: Image.Image | ImageInput | None = None,
ignore_size_limit: bool = False,
) -> None:
"""
Update the progress bar displayed in the ComfyUI interface.
This function allows custom nodes and API calls to report their progress
back to the user interface, providing visual feedback during long operations.
Migration from previous API: comfy.utils.PROGRESS_BAR_HOOK
"""
executing_context = get_executing_context()
if node_id is None and executing_context is not None:
node_id = executing_context.node_id
if node_id is None:
raise ValueError("node_id must be provided if not in executing context")
# Convert preview_image to PreviewImageTuple if needed
to_display: PreviewImageTuple | Image.Image | ImageInput | None = preview_image
if to_display is not None:
# First convert to PIL Image if needed
if isinstance(to_display, ImageInput):
# Convert ImageInput (torch.Tensor) to PIL Image
# Handle tensor shape [B, H, W, C] -> get first image if batch
tensor = to_display
if len(tensor.shape) == 4:
tensor = tensor[0]
# Convert to numpy array and scale to 0-255
image_np = (tensor.cpu().numpy() * 255).astype(np.uint8)
to_display = Image.fromarray(image_np)
if isinstance(to_display, Image.Image):
# Detect image format from PIL Image
image_format = to_display.format if to_display.format else "JPEG"
# Use None for preview_size if ignore_size_limit is True
preview_size = None if ignore_size_limit else args.preview_size
to_display = (image_format, to_display, preview_size)
get_progress_state().update_progress(
node_id=node_id,
value=value,
max_value=max_value,
image=to_display,
)
execution: Execution
class ComfyExtension(ABC):
async def on_load(self) -> None:
"""
Called when an extension is loaded.
This should be used to initialize any global resources neeeded by the extension.
"""
@abstractmethod
async def get_node_list(self) -> list[type[io.ComfyNode]]:
"""
Returns a list of nodes that this extension provides.
"""
class Input:
Image = ImageInput
Audio = AudioInput
Mask = MaskInput
Latent = LatentInput
Video = VideoInput
class InputImpl:
VideoFromFile = VideoFromFile
VideoFromComponents = VideoFromComponents
class Types:
VideoCodec = VideoCodec
VideoContainer = VideoContainer
VideoComponents = VideoComponents
MESH = MESH
VOXEL = VOXEL
ComfyAPI = ComfyAPI_latest
# Create a synchronous version of the API
if TYPE_CHECKING:
import comfy_api.latest.generated.ComfyAPISyncStub # type: ignore
ComfyAPISync: Type[comfy_api.latest.generated.ComfyAPISyncStub.ComfyAPISyncStub]
ComfyAPISync = create_sync_class(ComfyAPI_latest)
# create new aliases for io and ui
IO = io
UI = ui
__all__ = [
"ComfyAPI",
"ComfyAPISync",
"Input",
"InputImpl",
"Types",
"ComfyExtension",
"io",
"IO",
"ui",
"UI",
]