[Hardware][NVIDIA][kernel] Fp4 MOE quant kernel optimization (#19500)

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jiahanc 2025-06-14 09:34:28 -07:00 committed by GitHub
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@ -231,12 +231,115 @@ __device__ uint32_t cvt_warp_fp16_to_fp4(PackedVec<Type>& vec, float SFScaleVal,
}
// Use UE4M3 by default.
template <class Type, bool UE8M0_SF = false>
template <class Type, bool UE8M0_SF = false, bool SMALL_NUM_EXPERTS = false>
__global__ void
#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 1000)
__launch_bounds__(512, 4) cvt_fp16_to_fp4(
#else
cvt_fp16_to_fp4(
#endif
int32_t numRows, int32_t numCols, Type const* in, float const* SFScale,
uint32_t* out, uint32_t* SFout, uint32_t* input_offset_by_experts,
uint32_t* output_scale_offset_by_experts, int n_experts, bool low_latency) {
#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 1000)
using PackedVec = PackedVec<Type>;
static constexpr int CVT_FP4_NUM_THREADS_PER_SF =
(CVT_FP4_SF_VEC_SIZE / CVT_FP4_ELTS_PER_THREAD);
static_assert(sizeof(PackedVec) == sizeof(Type) * CVT_FP4_ELTS_PER_THREAD,
"Vec size is not matched.");
int tid = blockIdx.x * blockDim.x + threadIdx.x;
int colsPerRow = numCols / CVT_FP4_ELTS_PER_THREAD;
// Each global thread processes one element
for (int globalIdx = tid; globalIdx < numRows * colsPerRow;
globalIdx += gridDim.x * blockDim.x) {
// Calculate which row and column this global thread should process
int rowIdx = globalIdx / colsPerRow;
int colIdx = globalIdx % colsPerRow;
int64_t inOffset = rowIdx * colsPerRow + colIdx;
PackedVec in_vec = reinterpret_cast<PackedVec const*>(in)[inOffset];
// Get the output tensor offset.
// Same as inOffset because 8 elements are packed into one uint32_t.
int64_t outOffset = inOffset;
auto& out_pos = out[outOffset];
// Find index within the experts using different strategies based on expert
// count
int rowIdx_in_expert = 0;
int expert_idx = 0;
if constexpr (SMALL_NUM_EXPERTS) {
for (int i = 0; i < n_experts; i++) {
uint32_t current_offset = __ldca(&input_offset_by_experts[i]);
uint32_t next_offset = __ldca(&input_offset_by_experts[i + 1]);
if (rowIdx >= current_offset && rowIdx < next_offset) {
rowIdx_in_expert = rowIdx - current_offset;
expert_idx = i;
break;
}
}
} else {
// Load input offsets into registers first, then do the computation.
// Local array size set to 17 because of register limit.
uint32_t local_offsets[17];
for (int chunk_start = 0; chunk_start < n_experts; chunk_start += 16) {
*reinterpret_cast<int4*>(local_offsets) =
__ldca(reinterpret_cast<const int4*>(
&input_offset_by_experts[chunk_start]));
*reinterpret_cast<int4*>(local_offsets + 4) =
__ldca(reinterpret_cast<const int4*>(
&input_offset_by_experts[chunk_start + 4]));
*reinterpret_cast<int4*>(local_offsets + 8) =
__ldca(reinterpret_cast<const int4*>(
&input_offset_by_experts[chunk_start + 8]));
*reinterpret_cast<int4*>(local_offsets + 12) =
__ldca(reinterpret_cast<const int4*>(
&input_offset_by_experts[chunk_start + 12]));
local_offsets[16] = __ldca(&input_offset_by_experts[chunk_start + 16]);
// Check against the 16 loaded offsets
#pragma unroll
for (int i = 0; i < 16; i++) {
if (rowIdx >= local_offsets[i] && rowIdx < local_offsets[i + 1]) {
rowIdx_in_expert = rowIdx - local_offsets[i];
expert_idx = chunk_start + i;
break;
}
}
}
}
// Get the global scaling factor, which will be applied to the SF.
// Note SFScale is the same as next GEMM's alpha, which is
// (448.f / (Alpha_A / 6.f)).
float const SFScaleVal = SFScale == nullptr ? 1.0f : SFScale[expert_idx];
int factor = CVT_FP4_SF_VEC_SIZE * 4;
// The actual output_scales dim is computed from the padded numCols.
int32_t numCols_padded = (numCols + factor - 1) / factor * factor;
int numCols_SFout = numCols_padded / CVT_FP4_SF_VEC_SIZE / 4;
uint32_t* SFout_in_expert =
SFout + output_scale_offset_by_experts[expert_idx] * numCols_SFout;
auto sf_out =
cvt_quant_to_fp4_get_sf_out_offset<uint32_t,
CVT_FP4_NUM_THREADS_PER_SF>(
rowIdx_in_expert, colIdx, numCols, SFout_in_expert);
out_pos = cvt_warp_fp16_to_fp4<Type, UE8M0_SF>(in_vec, SFScaleVal, sf_out);
}
#endif
}
// Kernel for LARGE_M_TOPK = true (large m_topk optimized version)
template <class Type, bool UE8M0_SF = false, bool SMALL_NUM_EXPERTS = false>
__global__ void
#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 1000)
__launch_bounds__(1024, 4) cvt_fp16_to_fp4(
#else
cvt_fp16_to_fp4(
#endif
int32_t numRows, int32_t numCols, Type const* in, float const* SFScale,
uint32_t* out, uint32_t* SFout, uint32_t* input_offset_by_experts,
@ -247,50 +350,80 @@ cvt_fp16_to_fp4(
(CVT_FP4_SF_VEC_SIZE / CVT_FP4_ELTS_PER_THREAD);
static_assert(sizeof(PackedVec) == sizeof(Type) * CVT_FP4_ELTS_PER_THREAD,
"Vec size is not matched.");
extern __shared__ uint32_t shared_input_offsets[];
// Input tensor row/col loops.
for (int rowIdx = blockIdx.x; rowIdx < numRows; rowIdx += gridDim.x) {
for (int colIdx = threadIdx.x; colIdx < numCols / CVT_FP4_ELTS_PER_THREAD;
colIdx += blockDim.x) {
int64_t inOffset = rowIdx * (numCols / CVT_FP4_ELTS_PER_THREAD) + colIdx;
PackedVec in_vec = reinterpret_cast<PackedVec const*>(in)[inOffset];
// Get the output tensor offset.
// Same as inOffset because 8 elements are packed into one uint32_t.
int64_t outOffset = inOffset;
auto& out_pos = out[outOffset];
// Find index within the experts.
int rowIdx_in_expert = 0;
int expert_idx = 0;
for (int i = 0; i < n_experts; i++) {
if (rowIdx >= input_offset_by_experts[i] &&
rowIdx < input_offset_by_experts[i + 1]) {
rowIdx_in_expert = rowIdx - input_offset_by_experts[i];
expert_idx = i;
break;
}
}
// Get the global scaling factor, which will be applied to the SF.
// Note SFScale is the same as next GEMM's alpha, which is
// (448.f / (Alpha_A / 6.f)).
float const SFScaleVal = SFScale == nullptr ? 1.0f : SFScale[expert_idx];
int factor = CVT_FP4_SF_VEC_SIZE * 4;
// The actual output_scales dim is computed from the padded numCols.
int32_t numCols_padded = (numCols + factor - 1) / factor * factor;
int numCols_SFout = numCols_padded / CVT_FP4_SF_VEC_SIZE / 4;
uint32_t* SFout_in_expert =
SFout + output_scale_offset_by_experts[expert_idx] * numCols_SFout;
auto sf_out =
cvt_quant_to_fp4_get_sf_out_offset<uint32_t,
CVT_FP4_NUM_THREADS_PER_SF>(
rowIdx_in_expert, colIdx, numCols, SFout_in_expert);
out_pos =
cvt_warp_fp16_to_fp4<Type, UE8M0_SF>(in_vec, SFScaleVal, sf_out);
// Load input offsets into shared memory.
// If n_experts is larger than 4, use vectorized int4 to save instructions.
// If n_experts is smaller than 4, read directly.
if constexpr (SMALL_NUM_EXPERTS) {
for (int i = threadIdx.x; i < n_experts + 1; i += blockDim.x) {
shared_input_offsets[i] = input_offset_by_experts[i];
}
} else {
for (int i = threadIdx.x * 4; i < n_experts; i += blockDim.x * 4) {
*reinterpret_cast<int4*>(&shared_input_offsets[i]) =
*reinterpret_cast<const int4*>(&input_offset_by_experts[i]);
}
if (threadIdx.x == 0) {
shared_input_offsets[n_experts] = input_offset_by_experts[n_experts];
}
}
__syncthreads();
int tid = blockIdx.x * blockDim.x + threadIdx.x;
int colsPerRow = numCols / CVT_FP4_ELTS_PER_THREAD;
// Each global thread processes one element
for (int globalIdx = tid; globalIdx < numRows * colsPerRow;
globalIdx += gridDim.x * blockDim.x) {
// Calculate which row and column this global thread should process
int rowIdx = globalIdx / colsPerRow;
int colIdx = globalIdx % colsPerRow;
int64_t inOffset = rowIdx * colsPerRow + colIdx;
PackedVec in_vec = reinterpret_cast<PackedVec const*>(in)[inOffset];
int64_t outOffset = inOffset;
auto& out_pos = out[outOffset];
// Find expert using binary search for better performance with large m_topk
int rowIdx_in_expert = 0;
int expert_idx = 0;
// Binary search through experts using shared memory
int left = 0, right = n_experts - 1;
while (left <= right) {
int mid = (left + right) / 2;
// Get offsets: shared_input_offsets[i] corresponds to
// input_offset_by_experts[i]
uint32_t mid_offset = shared_input_offsets[mid];
uint32_t next_offset = shared_input_offsets[mid + 1];
if (rowIdx >= mid_offset && rowIdx < next_offset) {
rowIdx_in_expert = rowIdx - mid_offset;
expert_idx = mid;
break;
} else if (rowIdx < mid_offset) {
right = mid - 1;
} else {
left = mid + 1;
}
}
float const SFScaleVal = SFScale == nullptr ? 1.0f : SFScale[expert_idx];
int factor = CVT_FP4_SF_VEC_SIZE * 4;
int32_t numCols_padded = (numCols + factor - 1) / factor * factor;
int numCols_SFout = numCols_padded / CVT_FP4_SF_VEC_SIZE / 4;
uint32_t* SFout_in_expert =
SFout + output_scale_offset_by_experts[expert_idx] * numCols_SFout;
auto sf_out =
cvt_quant_to_fp4_get_sf_out_offset<uint32_t,
CVT_FP4_NUM_THREADS_PER_SF>(
rowIdx_in_expert, colIdx, numCols, SFout_in_expert);
out_pos = cvt_warp_fp16_to_fp4<Type, UE8M0_SF>(in_vec, SFScaleVal, sf_out);
}
#endif
}
@ -309,18 +442,63 @@ void quant_impl(void* output, void* output_scale, void* input,
// Grid, Block size.
// Each thread converts 8 values.
dim3 block(std::min(int(k / ELTS_PER_THREAD), 512));
int const workSizePerRow = k / ELTS_PER_THREAD;
int const totalWorkSize = m_topk * workSizePerRow;
dim3 block(std::min(workSizePerRow, 512));
// Get number of blocks per SM (assume we can fully utilize the SM).
int const numBlocksPerSM = 2048 / block.x;
dim3 grid(std::min(int(m_topk), multiProcessorCount * numBlocksPerSM));
dim3 grid(std::min(static_cast<int>((totalWorkSize + block.x - 1) / block.x),
multiProcessorCount * numBlocksPerSM));
while (grid.x <= multiProcessorCount && block.x > 64) {
grid.x *= 2;
block.x = (block.x + 1) / 2;
}
cvt_fp16_to_fp4<T, false><<<grid, block, 0, stream>>>(
m_topk, k, reinterpret_cast<T*>(input),
reinterpret_cast<float*>(input_global_scale),
reinterpret_cast<uint32_t*>(output),
reinterpret_cast<uint32_t*>(output_scale),
reinterpret_cast<uint32_t*>(input_offset_by_experts),
reinterpret_cast<uint32_t*>(output_scale_offset_by_experts), n_experts);
int const blockRepeat =
(totalWorkSize + block.x * grid.x - 1) / (block.x * grid.x);
if (blockRepeat > 1) {
size_t shared_mem_size = (n_experts + 1) * sizeof(uint32_t);
if (n_experts >= 4) {
cvt_fp16_to_fp4<T, false, false>
<<<grid, block, shared_mem_size, stream>>>(
m_topk, k, reinterpret_cast<T*>(input),
reinterpret_cast<float*>(input_global_scale),
reinterpret_cast<uint32_t*>(output),
reinterpret_cast<uint32_t*>(output_scale),
reinterpret_cast<uint32_t*>(input_offset_by_experts),
reinterpret_cast<uint32_t*>(output_scale_offset_by_experts),
n_experts);
} else {
cvt_fp16_to_fp4<T, false, true><<<grid, block, shared_mem_size, stream>>>(
m_topk, k, reinterpret_cast<T*>(input),
reinterpret_cast<float*>(input_global_scale),
reinterpret_cast<uint32_t*>(output),
reinterpret_cast<uint32_t*>(output_scale),
reinterpret_cast<uint32_t*>(input_offset_by_experts),
reinterpret_cast<uint32_t*>(output_scale_offset_by_experts),
n_experts);
}
} else {
if (n_experts >= 16) {
cvt_fp16_to_fp4<T, false, false><<<grid, block, 0, stream>>>(
m_topk, k, reinterpret_cast<T*>(input),
reinterpret_cast<float*>(input_global_scale),
reinterpret_cast<uint32_t*>(output),
reinterpret_cast<uint32_t*>(output_scale),
reinterpret_cast<uint32_t*>(input_offset_by_experts),
reinterpret_cast<uint32_t*>(output_scale_offset_by_experts),
n_experts, /* bool low_latency */ true);
} else {
cvt_fp16_to_fp4<T, false, true><<<grid, block, 0, stream>>>(
m_topk, k, reinterpret_cast<T*>(input),
reinterpret_cast<float*>(input_global_scale),
reinterpret_cast<uint32_t*>(output),
reinterpret_cast<uint32_t*>(output_scale),
reinterpret_cast<uint32_t*>(input_offset_by_experts),
reinterpret_cast<uint32_t*>(output_scale_offset_by_experts),
n_experts, /* bool low_latency */ true);
}
}
}
/*Quantization entry for fp4 experts quantization*/