wip seperate comm and compute threads

Signed-off-by: Lucas Wilkinson <lwilkinson@neuralmagic.com>
This commit is contained in:
Lucas Wilkinson 2025-05-27 16:51:27 +00:00
parent 2f3920638c
commit 7b31e8a8ff
3 changed files with 85 additions and 126 deletions

View File

@ -7,7 +7,10 @@ import torch
import vllm.model_executor.layers.fused_moe.modular_kernel as mk
from vllm.model_executor.layers.fused_moe.utils import (
moe_kernel_quantize_input)
from vllm.v1.worker.ubatching import get_current_ubatch_context, yield_impl
from vllm.v1.worker.ubatching import (
get_current_ubatch_context, yield_and_switch_from_compute_to_comm_impl,
yield_and_switch_from_comm_to_compute_impl
)
# Note use: layer.get_all_to_all() to get an AllToAll instance
@ -119,14 +122,10 @@ class PplxPrepareAndFinalize(mk.FusedMoEPrepareAndFinalize):
do_recv=not send,
)
#print("Dispatch pre-wait")
if (ubatch_ctx := get_current_ubatch_context()) is not None:
ubatch_ctx.gpu_stream_wait()
#print("Dispatch launched")
yield_and_switch_from_compute_to_comm_impl(schedule="default")
dispatch(True) # Send
yield_impl(gpu_wait=False)
dispatch(False) # Recv
#print("Finished dispatch")
yield_and_switch_from_comm_to_compute_impl(schedule="default")
return expert_x, expert_x_scale, expert_num_tokens
@ -164,11 +163,7 @@ class PplxPrepareAndFinalize(mk.FusedMoEPrepareAndFinalize):
do_recv=not send,
)
#print("Combine pre-wait")
if (ubatch_ctx := get_current_ubatch_context()) is not None:
ubatch_ctx.gpu_stream_wait()
yield_and_switch_from_compute_to_comm_impl(schedule="default")
combine(True)
#print("Combine launched")
yield_impl(gpu_wait=False)
combine(False)
#print("Finished combine")
yield_and_switch_from_comm_to_compute_impl(schedule="default")

View File

@ -59,7 +59,7 @@ from vllm.v1.utils import bind_kv_cache
from vllm.v1.worker.block_table import BlockTable
from vllm.v1.worker.gpu_input_batch import CachedRequestState, InputBatch
from vllm.v1.worker.lora_model_runner_mixin import LoRAModelRunnerMixin
from vllm.v1.worker.ubatching import make_ubatch_context_chain, UBatchContext
from vllm.v1.worker.ubatching import make_ubatch_contexts, UBatchContext
from .utils import (gather_mm_placeholders, sanity_check_mm_encoder_outputs,
scatter_mm_placeholders)
@ -1342,19 +1342,13 @@ class GPUModelRunner(LoRAModelRunnerMixin):
# attn_metadata[i] if attn_metadata is not None else None,
# self.vllm_config, num_tokens=(tokens_slice.stop - tokens_slice.start)
# ) for i, (_, tokens_slice) in enumerate(ubatch_slices)]
ubatch_ctxs, start_hook = make_ubatch_context_chain(
ubatch_ctxs, start_hook = make_ubatch_contexts(
len(ubatch_slices),
#fwd_ctxs=ubatch_fwd_ctxs,
streams=self.ubatch_streams, #stream=root_stream, # Only works currently if everything is run on the same stream
compute_stream=root_stream,
device=self.device)
setup_done = threading.Event()
ubatch_threads = []
# Initialize Events? not sure if this helps
for ubatch_ctx in ubatch_ctxs:
ubatch_ctx.gpu_wait_event.record(ubatch_ctx.stream)
ubatch_ctx.stream.wait_event(ubatch_ctx.gpu_wait_event)
# Ubatches will manually manage the forward context, so we override
# it to None here so we can have it restored correctly later
with override_forward_context(None):
@ -1388,9 +1382,6 @@ class GPUModelRunner(LoRAModelRunnerMixin):
for thread in ubatch_threads:
thread.join()
for ubatch_ctx in ubatch_ctxs:
root_stream.wait_stream(ubatch_ctx.stream)
torch.cuda.set_stream(root_stream)
return torch.cat(results, dim=0)

View File

@ -17,36 +17,31 @@ class UBatchContext:
"""
def __init__(self,
id: int,
stream: torch.cuda.Stream,
comm_stream: torch.cuda.Stream,
compute_stream: torch.cuda.Stream,
#fwd_ctx: forward_context.ForwardContext,
cpu_wait_event: threading.Event,
cpu_signal_event: threading.Event,
gpu_wait_event: torch.cuda.Event,
gpu_signal_event: torch.cuda.Event,
gpu_wait_on_launch: bool = False,
schedule="default"):
gpu_comm_done_event: torch.cuda.Event,
gpu_compute_done_event: torch.cuda.Event,
schedule: str = "default"):
self.id = id
self.stream = stream
self.comm_stream = comm_stream
self.compute_stream = compute_stream
self.original_stream = current_stream()
self.forward_context = None #fwd_ctx
self.cpu_wait_event = cpu_wait_event
self.cpu_signal_event = cpu_signal_event
self.gpu_wait_event = gpu_wait_event
self.gpu_signal_event = gpu_signal_event
self.gpu_comm_done_event = gpu_comm_done_event
self.gpu_compute_done_event = gpu_compute_done_event
self.schedule = schedule
self.done_event = torch.cuda.Event()
self.gpu_wait_on_launch = gpu_wait_on_launch
def __enter__(self):
global _CURRENT_CONTEXT
_CURRENT_CONTEXT[threading.get_ident()] = self
self._cpu_wait()
# start_event = torch.cuda.Event()
# self.original_stream.record_event(start_event)
# self.stream.wait_event(start_event)
print("Starting ubatch %d" % self.id)
# if self.gpu_wait_on_launch:
self.gpu_stream_wait()
# Assume we start on the compute stream
assert current_stream() == self.compute_stream, \
"Expected to start on the compute stream, but found %s" % current_stream()
return self
def __exit__(self, exc_type, exc_val, exc_tb):
@ -54,9 +49,6 @@ class UBatchContext:
_CURRENT_CONTEXT[threading.get_ident()] = None
torch.cuda.set_stream(self.original_stream)
print("Finishing ubatch %d" % self.id)
self._signal()
self._signal()
self._signal()
return False
def _restore_context(self):
@ -65,66 +57,37 @@ class UBatchContext:
torch.cuda.set_stream(self.stream)
forward_context._forward_context = self.forward_context
# Seperate GPU wait so we can do
# ubatch0
# 1) work
# 2) dispatch
# 3) yield
# ubatch1
# 1) work
# 2) gpu wait
# 3) dispatch
# 4) yield
#
# This way we can have the CPU schedule ubatch1-dispatch while ubatch0
# before yielding back to ubatch1 but ensure we wont start the dispatch
# until ubatch0-dispatch is done avoiding overlapping dispatches that
# might share underlying buffers
#
# NOTE(lucas): I think we need to do:
# ubatch0
# - work
# - dispatch send
# - yield
# ubatch1
# - work
# - yield
# ubatch0
# - dispatch recv
# - gpu record, event0
# - yield
# ubatch1
# - gpu wait, event0
# - dispatch send
# - yield
# ubatch0
# - work
# .....
# To ensure we record the cuda event before waiting
def gpu_stream_wait(self):
print("Waiting ubatch %d on %s in stream %s" % (self.id, self.gpu_wait_event, self.stream))
self.stream.wait_event(self.gpu_wait_event)
def _signal_comm_done(self):
self.gpu_comm_done_event.record(self.comm_stream)
def _signal_compute_done(self):
self.gpu_compute_done_event.record(self.compute_stream)
def _yield(self, gpu_wait: bool = True):
#print("Yielding ubatch %d" % self.id)
self._signal()
self._cpu_wait()
#print("Resuming ubatch %d" % self.id)
if gpu_wait:
self.gpu_stream_wait()
def _wait_compute_done(self):
self.comm_stream.wait_event(self.gpu_compute_done_event)
def _signal(self):
# Wait for the next batch to signal back
print(f"signaling ubatch {self.id} to {self.gpu_signal_event} on {self.stream}")
self.gpu_signal_event.record(self.stream)
# Signal that this batch reached the barrier
def _wait_comm_done(self):
self.compute_stream.wait_event(self.gpu_comm_done_event)
def _cpu_yield(self, gpu_wait: bool = True):
self.cpu_signal_event.set()
def _cpu_wait(self):
self.cpu_wait_event.wait()
self.cpu_wait_event.clear()
self._restore_context()
def yield_and_switch_from_compute_to_comm(self):
self._signal_compute_done()
self._cpu_yield()
torch.cuda.set_stream(self.comm_stream)
self._wait_compute_done()
def yield_and_switch_from_comm_to_compute(self):
self._signal_comm_done()
self._cpu_yield()
torch.cuda.set_stream(self.compute_stream)
self._wait_comm_done()
_CURRENT_CONTEXT: dict = {}
def get_current_ubatch_context() -> Optional[UBatchContext]:
@ -134,23 +97,36 @@ def get_current_ubatch_context() -> Optional[UBatchContext]:
"""
return _CURRENT_CONTEXT.get(threading.get_ident(), None)
def yield_impl(schedule="default", gpu_wait: bool = True):
def yield_and_switch_from_compute_to_comm_impl(schedule="default"):
# Perform the barrier if a context exists for this thread
ctx = get_current_ubatch_context()
#print("you are in yield_impl", ctx)
if ctx is not None:
ctx._yield(gpu_wait=gpu_wait)
ctx.yield_and_switch_from_compute_to_comm()
def yield_and_switch_from_comm_to_compute_impl(schedule="default"):
# Perform the barrier if a context exists for this thread
ctx = get_current_ubatch_context()
if ctx is not None:
ctx.yield_and_switch_from_comm_to_compute()
# 2) Register kernel for CUDA, mark as mutating to prevent the compiler from
# optimizing it away (TODO: see if this is actually needed)
@custom_op("vllm::yield_", mutates_args=("x",))
def yield_(x: torch.Tensor, schedule: str="default") -> None:
yield_impl(schedule)
@custom_op("vllm::yield_and_switch_from_compute_to_comm", mutates_args=("x",))
def yield_and_switch_from_compute_to_comm(x: torch.Tensor, schedule: str="default") -> None:
yield_and_switch_from_compute_to_comm_impl(schedule)
# 3) Fake implementation for shape prop and FX tracing
@yield_.register_fake
def yield_(x: torch.Tensor, schedule: str="default") -> None:
@yield_and_switch_from_compute_to_comm.register_fake
def yield_and_switch_from_compute_to_comm(x: torch.Tensor, schedule: str="default") -> None:
pass
@custom_op("vllm::yield_and_switch_from_comm_to_compute", mutates_args=("x",))
def yield_and_switch_from_comm_to_compute(x: torch.Tensor, schedule: str="default") -> None:
yield_and_switch_from_comm_to_compute_impl(schedule)
@yield_and_switch_from_comm_to_compute.register_fake
def yield_and_switch_from_comm_to_compute(x: torch.Tensor, schedule: str="default") -> None:
pass
def dump_ubatching_state():
@ -169,16 +145,13 @@ def dump_ubatching_state():
f" CPU Signal Event: {ctx.cpu_signal_event}\n"
f" GPU Signal Event: {ctx.gpu_signal_event} ({ctx.gpu_signal_event.query()})\n")
"""
"""
def make_ubatch_context_chain(
def make_ubatch_contexts(
num_micro_batches: int,
#fwd_ctxs: forward_context.ForwardContext,
streams: Optional[list[torch.Stream]] = None,
device: Optional[torch.device] = None
compute_stream: torch.cuda.Stream,
device: Optional[torch.device] = None,
schedule: str = "default",
) -> list[UBatchContext]:
assert num_micro_batches == 2, "only been tested with 2 micro-batches"
@ -186,26 +159,26 @@ def make_ubatch_context_chain(
Create a context manager for micro-batching synchronization.
"""
cpu_events = [threading.Event() for _ in range(num_micro_batches)]
gpu_events = [torch.cuda.Event(blocking=True) for _ in range(num_micro_batches)]
gpu_comm_done_events = [
torch.cuda.Event() for _ in range(num_micro_batches)
]
gpu_compute_done_events = [
torch.cuda.Event() for _ in range(num_micro_batches)
]
device = device or torch.cuda.current_device()
comm_stream = torch.cuda.Stream(device)
ctxs = []
for i in range(num_micro_batches):
stream = (streams[i] if streams else None) or torch.cuda.Stream(device)
ctx = UBatchContext(id=i,
stream=stream,
#fwd_ctx=fwd_ctxs[i],
compute_stream=compute_stream,
comm_stream=comm_stream,
cpu_wait_event=cpu_events[i],
cpu_signal_event=cpu_events[(i + 1) % num_micro_batches],
gpu_wait_event=gpu_events[i],
gpu_signal_event=gpu_events[(i + 1) % num_micro_batches],
gpu_wait_on_launch=(i > 0),
gpu_comm_done_event=gpu_comm_done_events[i],
gpu_compute_done_event=gpu_compute_done_events[i],
schedule=schedule
)
ctxs.append(ctx)
def start_hook(from_stream: torch.cuda.Stream):
ctxs[0].gpu_wait_event.record(from_stream)
print('singal to ubatch %d event %s from stream %s' % (ctxs[0].id, ctxs[0].gpu_wait_event, from_stream))
ctxs[0].cpu_wait_event.set()
return ctxs, start_hook
return ctxs,