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[CI/Build] Fix broken build on Apple M1 (#28999)
Signed-off-by: Kan Zhu <j20120307@gmail.com>
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@ -6,6 +6,10 @@
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#include <cstdint>
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#include <cstdint>
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#include <unistd.h>
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#include <unistd.h>
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#if defined(__APPLE__)
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#include <sys/sysctl.h>
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#endif
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#include "cpu_types.hpp"
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#include "cpu_types.hpp"
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namespace cpu_utils {
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namespace cpu_utils {
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@ -21,10 +25,12 @@ struct VecTypeTrait<float> {
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using vec_t = vec_op::FP32Vec16;
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using vec_t = vec_op::FP32Vec16;
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};
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};
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#if !defined(__aarch64__) || defined(ARM_BF16_SUPPORT)
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template <>
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template <>
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struct VecTypeTrait<c10::BFloat16> {
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struct VecTypeTrait<c10::BFloat16> {
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using vec_t = vec_op::BF16Vec16;
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using vec_t = vec_op::BF16Vec16;
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};
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};
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#endif
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template <>
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template <>
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struct VecTypeTrait<c10::Half> {
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struct VecTypeTrait<c10::Half> {
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@ -44,9 +50,21 @@ struct Counter {
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inline int64_t get_l2_size() {
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inline int64_t get_l2_size() {
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static int64_t size = []() {
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static int64_t size = []() {
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#if defined(__APPLE__)
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// macOS doesn't have _SC_LEVEL2_CACHE_SIZE. Use sysctlbyname.
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int64_t l2_cache_size = 0;
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size_t len = sizeof(l2_cache_size);
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if (sysctlbyname("hw.l2cachesize", &l2_cache_size, &len, NULL, 0) == 0 &&
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l2_cache_size > 0) {
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return l2_cache_size >> 1; // use 50% of L2 cache
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}
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// Fallback if sysctlbyname fails
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return 128LL * 1024 >> 1; // use 50% of 128KB
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#else
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long l2_cache_size = sysconf(_SC_LEVEL2_CACHE_SIZE);
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long l2_cache_size = sysconf(_SC_LEVEL2_CACHE_SIZE);
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assert(l2_cache_size != -1);
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assert(l2_cache_size != -1);
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return l2_cache_size >> 1; // use 50% of L2 cache
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return l2_cache_size >> 1; // use 50% of L2 cache
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#endif
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}();
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}();
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return size;
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return size;
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}
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}
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