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[Bug] Fix torch Compilation Cache Hit Error (#25093)
Signed-off-by: yewentao256 <zhyanwentao@126.com>
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@ -563,18 +563,6 @@ class CompilationConfig:
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self.cudagraph_mode = CUDAGraphMode.FULL
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self.splitting_ops = []
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if envs.VLLM_ALL2ALL_BACKEND == "deepep_high_throughput":
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# exclude MoE dispatch/combine from capture by ensuring
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# piecewise splitting includes them, so communication remains
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# outside CUDA graphs while compute can still be graphed.
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moe_ops = [
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"vllm.moe_forward",
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"vllm.moe_forward_shared",
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]
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for op in moe_ops:
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if op not in self.splitting_ops:
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self.splitting_ops.append(op)
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def splitting_ops_contain_attention(self) -> bool:
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return self.splitting_ops is not None and all(
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op in self.splitting_ops for op in self._attention_ops)
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@ -191,14 +191,17 @@ class CudaPlatformBase(Platform):
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compilation_config = vllm_config.compilation_config
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if (envs.VLLM_ALL2ALL_BACKEND == "deepep_high_throughput"
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and parallel_config.data_parallel_size > 1
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and compilation_config.cudagraph_mode
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not in [CUDAGraphMode.NONE, CUDAGraphMode.PIECEWISE]):
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and compilation_config.cudagraph_mode != CUDAGraphMode.NONE):
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# TODO: Piecewise Cuda graph might be enabled
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# if torch compile cache key issue fixed
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# See https://github.com/vllm-project/vllm/pull/25093
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logger.info(
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"Data Parallel with DeepEP high-throughput: using PIECEWISE "
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"CUDA graphs and excluding MoE ops from capture. Set "
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"VLLM_ALL2ALL_BACKEND=deepep_low_latency if you need MoE "
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"graphs captured as well.")
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compilation_config.cudagraph_mode = CUDAGraphMode.PIECEWISE
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"Data Parallel: disabling cudagraphs since DP "
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"with DeepEP high-throughput kernels are not CUDA Graph "
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"compatible. The DeepEP low-latency kernels are CUDA Graph "
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"compatible. Set the all_to_all backend to deepep_low_latency "
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"to use those kernels instead.")
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compilation_config.cudagraph_mode = CUDAGraphMode.NONE
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@classmethod
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def get_current_memory_usage(cls,
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