[FIX] Simpler fix for async engine running on ray (#3371)

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Zhuohan Li 2024-03-13 14:18:40 -07:00 committed by GitHub
parent c33afd89f5
commit eeab52a4ff
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@ -430,8 +430,7 @@ class RayGPUExecutorAsync(RayGPUExecutor, ExecutorAsyncBase):
"blocks_to_swap_in": blocks_to_swap_in,
"blocks_to_swap_out": blocks_to_swap_out,
"blocks_to_copy": blocks_to_copy,
},
use_ray_compiled_dag=USE_RAY_COMPILED_DAG)
})
# Only the driver worker returns the sampling results.
output = all_outputs[0]