import os import ray from vllm.utils import cuda_device_count_stateless @ray.remote class _CUDADeviceCountStatelessTestActor: def get_count(self): return cuda_device_count_stateless() def set_cuda_visible_devices(self, cuda_visible_devices: str): os.environ["CUDA_VISIBLE_DEVICES"] = cuda_visible_devices def get_cuda_visible_devices(self): return os.environ["CUDA_VISIBLE_DEVICES"] def test_cuda_device_count_stateless(): """Test that cuda_device_count_stateless changes return value if CUDA_VISIBLE_DEVICES is changed.""" actor = _CUDADeviceCountStatelessTestActor.options( # type: ignore num_gpus=2).remote() assert sorted(ray.get( actor.get_cuda_visible_devices.remote()).split(",")) == ["0", "1"] assert ray.get(actor.get_count.remote()) == 2 ray.get(actor.set_cuda_visible_devices.remote("0")) assert ray.get(actor.get_count.remote()) == 1 ray.get(actor.set_cuda_visible_devices.remote("")) assert ray.get(actor.get_count.remote()) == 0