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Signed-off-by: Ricardo Decal <rdecal@anyscale.com> Co-authored-by: Harry Mellor <19981378+hmellor@users.noreply.github.com>
193 lines
7.2 KiB
Python
193 lines
7.2 KiB
Python
# SPDX-License-Identifier: Apache-2.0
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# SPDX-FileCopyrightText: Copyright contributors to the vLLM project
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"""
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Demonstrates how to co-locate a vLLM inference worker and training
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actors on the same set of GPUs for reinforcement learning from human feedback
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(RLHF) workloads.
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Ray serves as the distributed execution framework in this example. Ray
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placement groups allocate both training actors and vLLM workers to the
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same GPU bundles, enabling fast, in-GPU communication between the two
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components.
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The script shows how to do the following:
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* Configure environment variables (`VLLM_RAY_PER_WORKER_GPUS` and
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`VLLM_RAY_BUNDLE_INDICES`) so that vLLM workers land on the desired
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devices.
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* Exchange tensors between processes by means of CUDA inter-process
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communication (IPC). CUDA IPC sidesteps NCCL limitations that occur
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when multiple processes share a single GPU.
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Note that this example assumes a single-node cluster with four GPUs, but Ray
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supports multi-node clusters. vLLM expects exclusive use of the GPUs during
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its initialization for memory profiling. Residual GPU activity interferes
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with vLLM memory profiling and causes unexpected behavior.
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Learn more about Ray placement groups:
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https://docs.ray.io/en/latest/placement-groups.html
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"""
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import os
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import ray
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import torch
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from ray.util.placement_group import placement_group
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from ray.util.scheduling_strategies import PlacementGroupSchedulingStrategy
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from vllm import LLM
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class MyLLM(LLM):
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"""Configure the vLLM worker for Ray placement group execution.
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The constructor sets environment variables that allow multiple vLLM
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workers to share a single physical GPU and that encode the bundle
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indices assigned by the placement group.
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Args:
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*args: Positional arguments forwarded to `vllm.LLM`.
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bundle_indices (list[int]): Placement-group bundle indices
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assigned to this worker.
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**kwargs: Keyword arguments forwarded to `vllm.LLM`.
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"""
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def __init__(self, *args, bundle_indices: list[int], **kwargs):
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# Prevent Ray from manipulating the top-level CUDA_VISIBLE_DEVICES variable
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# so that vLLM can its own device placement inside the worker.
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os.environ.pop("CUDA_VISIBLE_DEVICES", None)
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# Each worker uses 0.4 GPU so that two instances fit on the same GPUs.
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os.environ["VLLM_RAY_PER_WORKER_GPUS"] = "0.4"
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os.environ["VLLM_RAY_BUNDLE_INDICES"] = ",".join(map(str, bundle_indices))
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print(f"creating LLM with bundle_indices={bundle_indices}")
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super().__init__(*args, **kwargs)
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class RayTrainingActor:
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"""Training actor that hosts a Facebook OPT-125M model from Hugging Face.
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The model is loaded onto the first GPU assigned to this actor, and expose
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the CUDA IPC handles so that colocated vLLM workers can map tensors
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directly.
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"""
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def __init__(self):
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# Ray sets CUDA_VISIBLE_DEVICES to the GPUs assigned to this actor.
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from transformers import AutoModelForCausalLM
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self.model = AutoModelForCausalLM.from_pretrained("facebook/opt-125m")
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self.model.to("cuda:0")
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# Zero out all the parameters.
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for name, p in self.model.named_parameters():
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p.data.zero_()
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torch.cuda.synchronize()
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# The argument for `get_device_uuid` is the index of the GPU in the
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# list of visible devices.
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from vllm.platforms import current_platform
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self.device_uuid = current_platform.get_device_uuid(0)
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def report_device_id(self) -> str:
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return self.device_uuid
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def get_weight_ipc_handles(self):
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from torch.multiprocessing.reductions import reduce_tensor
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data = {}
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for name, p in self.model.named_parameters():
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# A training actor might hold only a subset of the weights and may
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# need to gather weights from other actors. For demonstration
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# purposes, each training actor owns the full weight set.
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data[name] = reduce_tensor(p.detach())
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return {self.device_uuid: data}
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# Ray manages four GPUs.
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os.environ["CUDA_VISIBLE_DEVICES"] = "0,1,2,3"
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ray.init()
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# Co-locate vLLM instances and training actors on the same set of GPUs:
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# * GPU 0 and 1: training actor 0, training actor 1, and vLLM instance 0
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# (tensor parallelism = 2).
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# * GPU 2 and 3: training actor 2, training actor 3, and vLLM instance 1
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# (tensor parallelism = 2).
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pg = placement_group([{"GPU": 1, "CPU": 0}] * 4)
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ray.get(pg.ready())
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print(f"placement group has bundles {pg.bundle_specs=}")
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training_actors = []
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training_actor_device_ids = []
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inference_engines = []
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inference_engine_device_ids = []
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for bundle_index in [0, 1, 2, 3]:
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training_actor = ray.remote(
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num_cpus=0,
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num_gpus=0.4,
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scheduling_strategy=PlacementGroupSchedulingStrategy(
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placement_group=pg,
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placement_group_capture_child_tasks=True,
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placement_group_bundle_index=bundle_index,
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),
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)(RayTrainingActor).remote()
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training_actors.append(training_actor)
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for bundle_index, training_actor in enumerate(training_actors):
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device_id = ray.get(training_actor.report_device_id.remote())
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print(f"training actor {bundle_index} is on {device_id}")
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training_actor_device_ids.append(device_id)
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for i, bundle_indices in enumerate([[0, 1], [2, 3]]):
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# Use the following syntax instead of the @ray.remote decorator so that
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# the placement group is customized for each bundle.
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llm = ray.remote(
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num_cpus=0,
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num_gpus=0,
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scheduling_strategy=PlacementGroupSchedulingStrategy(
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placement_group=pg,
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placement_group_capture_child_tasks=True,
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),
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)(MyLLM).remote(
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model="facebook/opt-125m",
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enforce_eager=True,
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worker_extension_cls="rlhf_utils.ColocateWorkerExtension",
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tensor_parallel_size=2,
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distributed_executor_backend="ray",
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gpu_memory_utilization=0.4,
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bundle_indices=bundle_indices,
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)
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inference_engines.append(llm)
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# Do not call any method on the inference engine at this point; the call
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# blocks until the vLLM instance finishes initialization.
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for i, llm in enumerate(inference_engines):
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inference_engine_device_ids.append(
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ray.get(llm.collective_rpc.remote("report_device_id", args=tuple()))
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)
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print(f"inference engine {i} is on {inference_engine_device_ids[-1]}")
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# Verify placement: the first two training actors share the same GPUs as
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# the first inference engine.
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assert training_actor_device_ids[:2] == inference_engine_device_ids[0]
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# Verify placement: the last two training actors share the same GPUs as
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# the second inference engine.
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assert training_actor_device_ids[2:] == inference_engine_device_ids[1]
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print("Gather all the IPC handles from the training actors.")
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ipc_handles = {}
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for actor in training_actors:
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ipc_handles.update(ray.get(actor.get_weight_ipc_handles.remote()))
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print("Update the weights of the inference engines.")
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for llm in inference_engines:
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ray.get(
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llm.collective_rpc.remote(
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"update_weights_from_ipc_handles", args=(ipc_handles,)
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)
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)
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print("Check if the weights are updated.")
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for llm in inference_engines:
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assert ray.get(llm.collective_rpc.remote("check_weights_changed", args=tuple()))
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