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update_example
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6
nodes.py
6
nodes.py
@ -489,7 +489,7 @@ class Hy3DBakeFromMultiview:
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raise f'no method {method}'
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return texture, ori_trust_map > 1E-8
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class Hy3DInpaintTexture:
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class Hy3DMeshVerticeInpaintTexture:
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@classmethod
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def INPUT_TYPES(s):
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return {
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@ -715,7 +715,7 @@ NODE_CLASS_MAPPINGS = {
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"Hy3DCameraConfig": Hy3DCameraConfig,
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"Hy3DMeshUVWrap": Hy3DMeshUVWrap,
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"Hy3DSampleMultiView": Hy3DSampleMultiView,
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"Hy3DInpaintTexture": Hy3DInpaintTexture,
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"Hy3DMeshVerticeInpaintTexture": Hy3DMeshVerticeInpaintTexture,
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"Hy3DApplyTexture": Hy3DApplyTexture,
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"CV2InpaintTexture": CV2InpaintTexture,
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}
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@ -733,7 +733,7 @@ NODE_DISPLAY_NAME_MAPPINGS = {
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"Hy3DCameraConfig": "Hy3D Camera Config",
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"Hy3DMeshUVWrap": "Hy3D Mesh UV Wrap",
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"Hy3DSampleMultiView": "Hy3D Sample MultiView",
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"Hy3DInpaintTexture": "Hy3D Inpaint Texture",
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"Hy3DMeshVerticeInpaintTexture": "Hy3D Mesh Vertice Inpaint Texture",
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"Hy3DApplyTexture": "Hy3D Apply Texture",
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"CV2InpaintTexture": "CV2 Inpaint Texture",
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}
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